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Musik

iTunes logotyp Noter Dolby Digital logotyp MP3-spelare från Creative Adapter

Förkortningar

  • MIDI - Musical Instrument Digital Interface
  • MC - Master of Ceremonies
  • AUX - Auxiliary (hjälpare)
  • BPM - Beats Per Minute
  • RCA - Radio Corporation of America
  • XLR - Cannon X Series Latch Rubber
  • MP3 - MPEG-1 Audio Layer 3
  • EMO - Emotional
  • OST - Original Sound Track
  • LSS - Last Song Syndrome
  • EDM - Electronic Dance Music
  • R&B - Rhythm and blues
  • RnB - Rhythm and blues
  • Hi-fi - High fidelity
  • HiFi - High fidelity

Font Awesome

  • fa-music

Filändelser

  • .mp3
  • .midi
  • .wav
XLR-kontakt 3.5mm line in 3.5mm line in Toslink

Prylar

Spotify logotyp Apple Music logotyp Podcast Google music logotyp Sveriges radio logotyp Soundcloud logotyp Sonos logotyp Last fm logotyp Soundhound logotyp Shazam logotyp

Applikationer

Sjukdomar

  • Tinnitus

HTML

<audio> <source>

Pitch shift with time stretch

function playSound(file, speed=1, pitchShift=1, loop=false, autoplay=true) { /* Use the play() method to start the audio. if pitchShift is true use the stop() method to stop the audio and destroy the object. If pitchShift is false use the pause() method to pause and set the attribute currentTime to 0 to reset the time. */ if(pitchShift) { /* After weeks of searching, I have finally found a way to pitch shift audio. Thank you Mozilla. 2018/03/31: https://developer.mozilla.org/en-US/docs/Web/API/AudioBufferSourceNode/playbackRate https://github.com/mdn/webaudio-examples/tree/master/decode-audio-data https://www.w3schools.com/jsref/prop_audio_loop.asp Original comments: use XHR to load an audio track, and decodeAudioData to decode it and stick it in a buffer. Then we put the buffer into the source */ audioCtx = new (window.AudioContext || window.webkitAudioContext)(); source = audioCtx.createBufferSource(); request = new XMLHttpRequest(); request.open('GET', file, true); request.responseType = 'arraybuffer'; request.onload = function() { var audioData = request.response; audioCtx.decodeAudioData(audioData, function(buffer) { myBuffer = buffer; songLength = buffer.duration; source.buffer = myBuffer; source.playbackRate.value = speed; source.connect(audioCtx.destination); source.loop = loop; }, function(e){"Error with decoding audio data" + e.error}); } request.send(); source.play=source.start } else { source=new Audio(file) source.playbackRate=speed source.loop=loop } if(autoplay) { source.play() } return source } P4:s musiktävling Svensktoppen Grammis

Ljud kan inte färdas genom vakuum.

Artister

  • BMTH
  • EDX
  • AM43
  • 3OH!3
  • KYGO
  • MDNA

Bolag

  • Grammofonbolag
  • EMI
  • Columbia
  • Universal
Dub motherf***ing step

Stilar

Last fm logotyp Spotify logotyp Spotify logotyp YouTube logotyp Soundcloud logotyp Deezer logotyp Tidal logotyp Winamp logotyp Socialmist logotyp Socialmist logotyp Napster logotyp Grooveshark logotyp

Tjänster

Sociala medier

Filmer

  • The sound of music ()
Audacity logotyp Audacity logotyp Logic Pro X logotyp FL Studio (Fruity loops) logotyp

Program

  • Audacity
  • FL Studio (Fruity loops)
  • Logic Pro X

Företag

Melodifestivalen logotyp 2016 Eurovision songcontest logotyp Musikhjälpen 2013 Mtv logotyp MP3-spelare från Jens of Sweden MP3-spelare från Jens of Sweden Walkman logotyp

Externa länkar

Works with Apple AirPlay logotyp ABBA Avicii Lady Gaga Lady Gaga Redone Madonna Michael Jackson Daniel Adams-Ray Veronica Maggio Swedish house mafia Elvis Presley Elvis Presley Elvis Presley Elvis Presley Elvis Presley